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Games like Minecraft are not just a blank slate where players can create worlds. Players world-make within a certain framework and encoded game mechanics.

As Minecraft rewards players for subverting the other inhabitants of the game world for their consumption, players participate in a larger media ecology that honors a neoliberal worldview.

As social and environmental issues grow increasingly dire, let us ask ourselves if it’s possible to modify Minecraft’s code. In what ways can we hack our real socio-economic systems and create pockets of alternative realities in which everyone can thrive?